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Table of Contents Characters The Abilities Character Classes The Basic Classes Level-Dependent Benefits The Strong Hero The Fast Hero The Tough Hero The Smart Hero The Dedicated Hero The Charismatic Hero Starting Occupations Vital Statistics Action Points Allegiances Reputation Wealth Gaining Experience and Levels Multiclass Characters
Skills Skill Basics Acquiring Skill Ranks Using Skills Skill Descriptions
Feats Acquiring Feats Prerequisites Feat Descriptions
Equipment Purchasing Equipment Ranged Weapons Explosives and Splash Weapons Melee Weapons Improvised Weapons Armor General Equipment Carrying Capacity Lifestyle Services Vehicles
Combat Combat Sequence Combat Statistics Combat Basics Initiative
Surprise
Actions in Combat
The Combat Round Action Types Attack Actions Move Actions Full-Round Actions Miscellaneous Actions Attacks of Opportunity
Injury and Death
Condition Summary
Movement and Position Combat Modifiers
Favorable and Unfavorable Conditions Cover Concealment Helpless Defenders
Special Initiative Actions
Delay Ready
Special Attacks
Aid Another Firearmrs Grenades and Explosives Splash Weapons Attack an Object Bull Rush Overrun Trip Disarm Grapple
Vehicle Movement and Combat
Advanced Classes Qualifying for an Advanced Class Soldier Martial Artist Gunslinger Infiltrator Daredevil Bodyguard Field Scientist Techie Field Medic Investigator Personality Negotiator
Gamemastering The Environment Catching on Fire Starvation and Thirst Suffocation and Drowning Falling Falling Objects Poison Disease Acid Electricity Ability Score Loss
Friends and Foes Ordinaries Children Challenge Ratings Monsters
FX Abilities Spells Arcane Spells Divine Spells Spell Lists Psionic Powers Power Lists FX Items