Decks and Mechanics
Not house decks, and not auto mechanics. I mean a deck of card and how to integrate that into a system. Follow the flow of logic. I want Transcendence to be something different. I’ve decided to go with a dice…
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Post Apocalyptic Mayhem in a World Gone Mad
Not house decks, and not auto mechanics. I mean a deck of card and how to integrate that into a system. Follow the flow of logic. I want Transcendence to be something different. I’ve decided to go with a dice…
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I’ve made a lot of changes to how I think about building Xenomega. I ran the gamut of published rules systems that are open content or have licenses to create settings and expansions for their systems. In the end, I…
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I’ve been working on my own, semi-original, take on an older science fiction roleplaying game to use as the basis for Xenomega. I wrote the entire introduction and character creation chapter, so I feel like I’ve got something done. I’m…
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Since War Possum focuses on science fiction games with a post-apocalyptic twist, I read purchased and read through the newest release by Paizo: Starfinder RPG. First, Starfinder is not science fiction, but instead science fantasy. Its a small difference, but notable,…
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I’ve got most of the basics up, working on Wealth and Equipment. Then I’ll have to figure out how to edit it to my needs. I want to make Supers, Psionics, and Magic different than each other, I’m just not…
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I’ve begun adding to the Wiki. I’m planning on making this a full service stop for all the rules, with the book and Xenomega setting as actual books and PDFs for sale. I plan on the SRD wiki to have…
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War Possum. This is a project that has been in preparation for a long time. I’ve always wanted to build my own tabletop role-playing game. I’ve been working on rules, going back and forth, and developing concepts for literal decades….
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